New features Proof of Life Player's actions will affect the game world in the next replay. Muskets are primarily used by British soldiers. Beside swords and spears, pistols and muskets have been added as weapons. In addition to normal parts like blade, hilt and grip, players can also add a charm that will give a special effect. The custom sword-making system introduced in Way of the Samurai 3 returns. Player can also ask Dojima to melt a sword and then use the metal to recast another sword. Sword Enhancement/Creation Players can go to the blacksmith and choose to enhance their weapon's attributes (attack, defense, durability), repair it, or appraise it. This forces players to visit the blacksmith regularly for repairs, unless their weapons are "unbreakable". The sword "heat" mechanics was removed and replaced by "durability points", which will drop gradually with use, and eventually weapons will break. A new special mode is introduced, in which the samurai enters slow motion for a limited duration and can slash enemies repeatedly, then he sheathes the sword and all dead enemies fall down at the same time. The "push and pull" mechanics in the first and third games are kept. Players then can assign learned skills to their own "school" of fighting style. Swords can now be switched to any stance and skills, once learned, are bound to the player, not the swords. Combat There is a wide variety of fighting styles and skills that a player can master. There are straw blankets in set locations outside (or in) the dojo, inns around Amihama where you pay to sleep in, and any bed you can stand on can be used to sleep and recharge energy. Food and sleep regenerate the energy meter. It regenerates life points (which are set at 1000) if the player is stationary or moving away in combat, and depletes when your samurai fights, nightcrawls, or is regenerating health. Health and Energy An energy meter is added in this installment. There are more customization options than in the last game, allowing to choose features such as face, hair, clothing, footwear and accessories. Events are easier to follow, compared to previous games. The game also features flexible events and cutscenes such as deciding whether you want to explore a cave or just turn around and walk away. Gameplay Endings, Events, and Customization Acquire promised that 4 would be much longer than previous games, and there are 10 endings. The character's decisions and actions will shape their path, and ultimately, their fate. The main story takes place over the span of five days. When the negotiations between the local government of Amihama and the British goes wrong after a Prajna attack at the meeting point, the Tokugawa Shogunate sends one of their Tairō to quash the revolt. Players can create their own samurai and choose to align themselves with one of three factions: the pro-government forces, the anti-government rebels seeking to repel foreigners, or the British Navy stationed in the city to negotiate a peace treaty. The game is set in a fictional port town called Amihama during the last days of the Shogunate. The game was initially PlayStation 3 only, however the game was later released for Microsoft Windows by Ghostlight on July 23, 2015. as a downloadable title on PlayStation Network with a release date of August 21, 2012. On April 4, 2012, XSEED Games published the game for the U.S. The release of the game in Europe was on October 5, 2012. Īn English version was announced on Januby Rising Star Games. It was released in Japan on March 3, 2011. Way of the Samurai 4 ( 侍道4, Samurai Dou 4) is a video game developed by Acquire and published by Spike for the PlayStation 3.
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